using System;
using System.Collections.Generic;
using System.Text;

namespace MVCFramework.View
{
    public class EmtyStateBase:ViewStateAbstract 
    {
        public EmtyStateBase()
        {
          //  ModelVisitor = new OpenGLVisitors.OpenGLVisitor();
        }

        public override void DispalyView()
        {

        }
    }
    public class EmtyState : ViewState
    {
        public EmtyState()
        {

        }

        public override double[] getPoint(double[] coordinates)
        {
            return null;
        }

        public override void DispalyView()
        {

        }
    }

}
